Statistics reveal Carlton great Brett Ratten the No.1 AFL player of decade
By John Clark
foxsports.com.au
December 30, 2009 Champion Data Top 20 1. Brett Ratten (66 games, 126.1 average points per game)
2. Nathan Buckley (138, 123.1)
3. Scott West (177, 116.9)
4. Peter Bell (186, 116.7)
5. Joel Bowden (207, 111.7)
6. Ben Cousins (170, 110.3) 7. Chris Judd (178, 110.0)
8. Nigel Lappin (152, 109.1)
9. Simon Black (225, 107.0)
10. Anthony Koutoufides (130, 106.8 )
11. Nick Dal Santo (168, 105.7)
12. Brent Harvey (215, 105.5)
13. Lenny Hayes (198, 105.1), Gary Ablett (168, 105.1)
15. Michael Voss (161, 104.8 )
16. Wayne Campbell (114, 104.2) 17. James Hird (143, 103.6)
18. Simon Goodwin (209, 103.1)
19. Adam Simpson (216, 102.8 )
20. Luke Power (216, 102.6) and Jimmy Bartel (157, 102.6)
While Michael Voss basks in being the No.1 player of the past decade according to the fans, numbers obtained by foxsports.com.au tell a very different story.
Figures from Champion Data, the AFL's official statistics provider, reveal Carlton accumulator Brett Ratten edged the likes of Voss, Nathan Buckley, Simon Black and James Hird to be crowned king of the 2000s.
The system that leads to a player's ranking for each game, treasured by insiders at AFL level, are endorsed by Swinburne University School of Mathematics.
The formula is weighted in favour of effective use of the ball and winning possession in contested situations.
Midfielders dominate the top 20 from round one, 2000, through to this year's grand final.
Ratten, who played 66 games in the decade, averaged 126.1 rankings points per match.
The current Blues coach edged Buckley, who averaged 123.1 points per game. That pair was well clear of seven-time Western Bulldogs best and fairest winner Scott West (116.9).
Peter Bell, the former North Melbourne and Fremantle little man, was fourth with the impressive average of 116.7 points an outing with maligned Richmond utility Joel Bowden (111.7) rounding out the top five.
Ratten played the least amount of games across the decade of the leading 20 players while the incredibly consistent Black (107.0) notched the most with 225.
James Hird, runner-up to Voss in the foxsports.com.au poll to find the leading player of the past 10 years, came in 17th (103.6).
Wayne Carey played 65 games of his illustrious career in the 'noughties' and slotted in at No.39. Nick Riewoldt was the top-ranked key forward at No.27, clear of Matthew Lloyd (No.44) and Warren Tredrea (No.50).
Of the ruckmen, the much-travelled Peter Everitt averaged 99.6 points in his 159 appearances to be 35th on the list. Fellow big men Luke Darcy (96.7), Brad Ottens (95.5) and Dean Cox (93.8 ) followed.
Cool Cat Darren Milburn (101.8 ) was minister of defence this decade. Collingwood dasher Heath Shaw (97.7) and Dustin Fletcher (95.2) were next best of the backmen.
The Formula There are a total of 57 individual statistics categories where the computer attributes either a positive or negative value.
Several of these categories, such as `marks from opposition kicks' ranking points, are derived from the computer linking a series of composite statistics.
Champion Data does not reveal their full rankings system but here is a sample of what we can tell you.
A player scores four rankings points for each effective long kick.
If the long kick goes to a teammate for an uncontested possession, research shows this is very valuable for the team and the computer adds five rankings points to the players tally.
Effective short kicks are less than 40 metres that result in uncontested possession to a teammate. The computer also adds four rankings points for these.
Clanger kicks are when the kick goes down the throat of the opposition and the computer deducts eight rankings points from the players tally because this hurts the team badly.
Ineffective kicks occur most often where players kick short to a contest and the computer ignores these by giving a zero rankings value.
A goal receives eight ranking points in addition to the four ranking points for the effective kick, and the points awarded for the possession type resulting in the kick and goal.
Another example of weighing in favour of game breaking statistic is contested marking. A contested mark results in four rankings points to the player.
A contested mark from an opposition kick is very important and the computer adds eight rankings points for these.
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