Author Topic: AFL toys with 16-a-side (Herald-Sun)  (Read 1866 times)

Offline one-eyed

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AFL toys with 16-a-side (Herald-Sun)
« on: March 02, 2011, 01:57:23 AM »
AFL toys with 16-a-side to get the game flowing

    * Mark Stevens
    * From: Herald Sun
    * March 02, 2011


THE AFL is so concerned about growing on-field congestion it floated the idea of trialling 16 players a team in this year's NAB Cup.

With the numbers around stoppages reaching alarming levels, the league considered dropping two wingmen from each team in a throwback to the old VFA.

"We spoke about that to the clubs last year, about trying it in the NAB Cup," AFL game analysis manager Andrew McKay confirmed yesterday.

McKay said the league instead opted to trial the contentious last-touch-out-of-bounds rule, which was also designed to tire players quicker and reduce congestion.

But McKay did not rule out the league revisiting the 16-a-side option.

"It's not out of the question - who knows?" McKay said.

Premier Collingwood and grand finalist St Kilda have mastered the art of filling space and pressuring opponents.


With every disposal so rushed amid the congestion, the AFL is concerned that the game's skills are being eroded.

Disposal efficiency has dropped from 81.2 per cent in 2000 to 73.1 per cent last year - proof that the game is more scrappy than when Essendon stormed to a premiership 11 years ago.

AFL umpires boss Jeff Gieschen said it was a shame players' artistry was not on show as often as it could be.

"I think we're deprived of some of the great skills of players," Gieschen said.

"You go to a training session and watch the guys and they can make the ball talk," Gieschen said.

"In games there's just no space and time to execute."

In a rules of the game briefing to the Herald Sun, McKay made it clear congestion was a blight on the game.

The league has already reduced the bench to three live players and one substitute this year, working on the theory fewer fresh players means less congestion.

McKay said the three plus one sub rule worked on a similar principle to 16 a side.

"It will fatigue them more, therefore they can't run as fast," McKay said.

"If these players can't have as much of a rest and are a little bit tired when they get back on the ground, they won't be able to get to as many contests."

McKay said the extra players on the bench in the NAB Cup underlined the need for the bench to be reduced to control rotations and decrease congestion.

"You've seen in the NAB Cup with 170 rotations (a team) that congestion is phenomenal," McKay said.

With six interchange players and two subs, St Kilda had a record 176 rotations in its win against Geelong on Saturday night.

McKay said he was concerned about the tone of a recent coaching conference he attended, where guest speakers from AFL level addressed officials in charge of clubs at community level.

"Even at that level, they're getting told to close up space, defensive tactics, congest it when they (the opposition) have got the ball," McKay said.

It is clear the AFL, with McKay at the helm studying trends, wants the opposite.

http://www.heraldsun.com.au/sport/afl/afl-toys-with-16-a-side-to-get-the-game-flowing/story-e6frf9jf-1226014400795?from=public_rss

Offline Penelope

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #1 on: March 02, 2011, 08:34:03 AM »
Hey, thats a good idea.    :rollin

Quote
Disposal efficiency has dropped from 81.2 per cent in 2000 to 73.1 per cent last year - proof that the game is more scrappy than when Essendon stormed to a premiership 11 years ago.

Pretty damning isn't it?

“For My thoughts are not your thoughts,
Nor are your ways my ways,” says the Lord.
 
“For as the heavens are higher than the earth,
So are my ways higher than your ways,
And my thoughts than your thoughts."

Yahweh? or the great Clawski?

yaw rehto eht dellorcs ti fi daer ot reisae eb dluow tI

Offline RollsRoyce

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #2 on: March 02, 2011, 08:40:16 AM »
Great idea. :thumbsup :thumbsup :thumbsup :thumbsup :thumbsup :thumbsup I'm all for anything that will clear up all this congested garbage that Collingwood, St. Kilda and the Swans in particular have reduced this once great game to in recent years.

Dubstep Dookie

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #3 on: March 02, 2011, 12:57:37 PM »
Drop the wings.  :thumbsup

Offline mightytiges

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #4 on: March 04, 2011, 02:21:04 AM »
A far better idea than Anderson constantly trying to fix the rules his tried to fix to fix the game whose rules didn't need fixing  :scream.

Rather than removing the wings as in the old VFA days I think now days reducing to 16-a-side would remove a forward and a backman from each end. It would also keep the talent pool effectively unchanged with the addition of two new sides as we'd go from 16 clubs with 18 onfield to 18 clubs with 16 onfield.
All you touch and all you see is all your life will ever be - Pink Floyd

Offline RollsRoyce

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #5 on: March 04, 2011, 08:24:08 AM »
Seriously though MT, I like the idea of 15 a side. Some other measures could include: a cap on the number of rotations per match (apparently St. Kilda had a whopping 270 record against Geelong in its' NAB Cup win.)
Limit the bench to 2 players, and 2 subs to only be used in the case of injury( ie, the injured players can't come back on if they were faking it.)

And if that doesn't stop the bloody congestion, then it's time to start looking at an off-side rule.             

Offline mightytiges

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #6 on: March 07, 2011, 11:19:10 PM »
Seriously though MT, I like the idea of 15 a side. Some other measures could include: a cap on the number of rotations per match (apparently St. Kilda had a whopping 270 record against Geelong in its' NAB Cup win.)
Limit the bench to 2 players, and 2 subs to only be used in the case of injury( ie, the injured players can't come back on if they were faking it.)

And if that doesn't stop the bloody congestion, then it's time to start looking at an off-side rule.             
I don't mind a lower number than 16 but the only problem I see with 15-a-side is it's an odd number and so where does this odd man out and his opponent go on the field at a centre bounce. Each coach would have that 15th player as an extra man behind the ball so the defenders outnumber the opposition forwards. I know that happens now as a tactical move but it would be ingrained into every team's set-up. IMO you need an even number in Aussie Rules so if 16-a-side is still too many then you would need to drop down to 14-a-side. Now that would definitely open up the game.

As for an "off-side" rule if we need to go down that path then we might as well pack the game all in. What makes our game special, unique and superior IMO is it a free-form of football with so many more variables compared to the other football codes and players able to run anywhere with restrictions on a wide open space.
All you touch and all you see is all your life will ever be - Pink Floyd

gerkin greg

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #7 on: March 08, 2011, 09:44:35 AM »
I don't know why the didn't just cap rotations and leave the bench how it was.
18 rotations per qtr. and free changes at the intervals.

1965

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #8 on: March 08, 2011, 10:12:17 AM »
Seriously though MT, I like the idea of 15 a side. Some other measures could include: a cap on the number of rotations per match (apparently St. Kilda had a whopping 270 record against Geelong in its' NAB Cup win.)
Limit the bench to 2 players, and 2 subs to only be used in the case of injury( ie, the injured players can't come back on if they were faking it.)

And if that doesn't stop the bloody congestion, then it's time to start looking at an off-side rule.             
I don't mind a lower number than 16 but the only problem I see with 15-a-side is it's an odd number and so where does this odd man out and his opponent go on the field at a centre bounce. Each coach would have that 15th player as an extra man behind the ball so the defenders outnumber the opposition forwards. I know that happens now as a tactical move but it would be ingrained into every team's set-up. IMO you need an even number in Aussie Rules so if 16-a-side is still too many then you would need to drop down to 14-a-side. Now that would definitely open up the game.

As for an "off-side" rule if we need to go down that path then we might as well pack the game all in. What makes our game special, unique and superior IMO is it a free-form of football with so many more variables compared to the other football codes and players able to run anywhere with restrictions on a wide open space.

One less in at centre bounces.

 :thumbsup

Offline Mr Magic

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Re: AFL toys with 16-a-side (Herald-Sun)
« Reply #9 on: March 08, 2011, 12:16:52 PM »
Easier than making the grounds bigger I guess.