Author Topic: Interchange on chopping list  (Read 2634 times)

Offline one-eyed

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Interchange on chopping list
« on: May 11, 2006, 04:36:49 AM »
Interchange on chopping list
Chip Le Grand
The Australian
May 11, 2006

ANOTHER bench-clearing brawl is looming between the AFL and the coaches as the league considers limiting the use of interchange to arrest the tearaway speed of the game.
With relations between the coaches and the AFL administration still strained following the most recent batch of rule changes, any move by the laws of the game committee to reduce the number of bench players or cap the number of interchanges will spark a revolt by the coaches.

"I think that would be disastrous," Sydney coach Paul Roos said yesterday. "The interchange has allowed the game to continue at a high intensity and that is what the fans want to see."

But after already considering changes to interchange rules during last year's deliberations, the laws of the game committee is certain to revisit the issue when it meets this month.

Since the introduction of the new rules for the 2006 season, the use of interchange has increased by 29 per cent across the competition. Kevin Norton, an Adelaide-based academic whose research provided the empirical basis for last year's rule changes, said the greater use of interchange had resulted in the game being played at a higher speed.

"The indications are that speed has gone up a notch," Norton said of the first six rounds this season. "This will be the sixth year in a row that we have documented a small, incremental increase. Part of the reason for that is very strategic, creative use of interchanges."

Norton's preliminary findings, if they are borne out at the season's end, will be of great concern to the AFL. While the changes to the kick-in rule and new interpretations around stoppages have produced a more continuous game, they have not resulted in the game being played at a slower pace and in a more contested style -- as favoured by league chief executive Andrew Demetriou and the AFL commission.

Instead of players becoming more fatigued and being forced to kick to a contest, they are simply making more trips to the interchange bench.

Champion Data statistics obtained by The Australian show that Sydney, West Coast, the Kangaroos and Fremantle were all ahead of the curve last year with their use of interchange.

This season, Hawthorn has taken bench rotations to a dizzying extreme, with more than 60 interchanges every match. This is nearly three times the number that Essendon's Kevin Sheedy was making two years ago.

In the opening match of last year's International Rules series, Australia made a staggering 72 changes off the bench. In the opening round this season, the Kangaroos fell just six short of that mark.

The biggest change is not the time that starting midfielders and ruckmen spend on the bench but the expansion of rotations to include most forwards and defenders.

In last Sunday's Brisbane-Sydney game at the Gabba, Brisbane's Jonathan Brown, Sydney's Michael O'Loughlin, Lewis Roberts-Thomson and Ryan O'Keefe were all rested at times.

Brendon Gale, the chief executive of the AFL Players Association and a member of the laws of the game committee, flagged further discussion on the interchange rules.

However, Gale warned against any rule change which could jeopardise player safety or shorten the career of players.

Kangaroos coach Dean Laidley expressed concern for player safety if the interchange was restricted and raised the prospect of legal action if players were injured by staying on the field for longer shifts.

"It has not slowed down one iota," Laidley said of this season's game. "I think it has been consistently frenetic. There is a real concern for the physical well-being of players."

Collingwood coach Mick Malthouse this week renewed his call for the interchange to be expanded from four to six players.

Malthouse has been a vocal critic of the rule changes and interpretations, which were introduced without consultation with the coaches.

Roos believes there is a "natural ceiling" on the use of a four-man bench, particularly in low-scoring games.

The new kick-in rule makes it difficult to make changes after points are kicked and team structure requires most teams to carry one ruckman on the bench. Any injuries severely restrict a team's rotations, as the Kangaroos discovered last Sunday against Hawthorn, when they played the second half with just two fit players on the bench.

Roos predicted that a limited interchange would end the careers of professional bench players such as Geelong's Peter Riccardi, who has been able to play well into his 30s.

"It will have a significant impact on your players' list and the type of player you recruit," Roos said.

Laidley was blunter. "It won't kill us. It will kill players."

http://www.theaustralian.news.com.au/story/0,20867,19094130-36035,00.html

Offline bluey_21

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Re: Interchange on chopping list
« Reply #1 on: May 11, 2006, 09:27:01 PM »
Players will really feel the pinch if this happens, not to mention careers will be cut back severly. No more 250 gamers IMO if the interchange bench gets scrapped

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Re: Interchange on chopping list
« Reply #2 on: May 11, 2006, 11:42:23 PM »
no sport in the world can functoin without an ic bench.

Waht a load of crap.

Offline the_boy_jake

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Re: Interchange on chopping list
« Reply #3 on: May 12, 2006, 12:26:45 AM »
So the AFL go and introduce measures to speed up the game such as immediate restarts, increasing the minimum kicking distance for a mark, harsh penalisation for bottling up play and outlawing ruckmen taking it out of the ruck uder pressure, and then they say 'Hang on its all got a bit out of hand, lets stop them from using the I/C to slow it down a bit'?  :banghead

Offline mightytiges

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Re: Interchange on chopping list
« Reply #4 on: May 12, 2006, 04:14:29 AM »
So the AFL go and introduce measures to speed up the game such as immediate restarts, increasing the minimum kicking distance for a mark, harsh penalisation for bottling up play and outlawing ruckmen taking it out of the ruck uder pressure, and then they say 'Hang on its all got a bit out of hand, lets stop them from using the I/C to slow it down a bit'?  :banghead

Somehow that's perfectly logical to Andy D, Anderson and the rules committee  :help.

Leave the bloody rules alone for god's sake. Every six months they try to change them ::)
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Offline one-eyed

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Limited changes to 'hurt game' - Wallace
« Reply #5 on: May 12, 2006, 04:14:01 PM »
 Limited changes to 'hurt game'
By Sam Lienert
May 12, 2006

THE AFL proposal to limit the number of interchanges that teams can use will lead to mistake-riddled football and stalling tactics, Richmond coach Terry Wallace said today.

The laws of the game committee is reportedly considering the move to combat the trend towards a faster game with fewer one-on-one contests.

But Wallace said the new kick-out rules this year were already creating high levels of fatigue among players, and limiting interchanges would exacerbate the problem.

"It amazes me that people want to go down the path of perhaps limiting the interchange," Wallace said.

"You're just going to have more fatigue, there's going to be more mistakes, so one of two things is going to happen.

"You're either going to have far more mistakes in the game or you're going to have sides that are going to play tempo footy and just say we can't continue to play this so we'll just hold onto the ball and chip it sideways until we get our respective breaths back and then start to play normal footy again.

"That absolutely amazes me and I don't know how far that will go, but I wouldn't think that's the right pathway to go down at all."

Wallace said the second quarter of Saturday night's match against Essendon at Melbourne Cricket Ground - when the sides kicked a combined 1.17 - showed the potential of the new kick-out rules to cause fatigue.

With the ball constantly whisked from end to end, players had no chance to catch their breath and the skill level continually worsened, he said..

AAP

http://foxsports.news.com.au/story/0,8659,19111198-23211,00.html

Offline one-eyed

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Plan to curb interchanges (Herald-Sun)
« Reply #6 on: May 17, 2006, 02:03:43 AM »
Plan to curb interchanges
Nikki Tugwell
Herald-Sun
17may06

AN AFL-employed expert is predicting interchanges could be restricted by 50 per cent next season to slow down the game.
 
Kevin Norton has been commissioned by the league to investigate the speed of games and said dramatic interchange restrictions were likely to be introduced next year.

His report will be central to the laws of the game committee's recommendation to the AFL Commission for possible rule changes.

The professor of exercise science at the University of South Australia said restricting coaches to 30 changes a match would be enough to fatigue players and slow down the game.

The investigation comes amid concern about how the increasing speed of play contributes to collision injuries.

Hawthorn's average of 62.3 interchanges a game is the highest this season.

The Kangaroos set the season record of 65 interchanges against Port Adelaide in Round 1.

"Coaches won't like it," Norton said. "But they will certainly be involved in the loop a bit more than last year.

"Exactly where that will go, I'm not sure, but if we continue the way we are going now . . . some clubs are making 50 or 60 interchanges a game to keep the engine revving out on the field.

"If they (the commission) didn't modify any of the rules, perhaps it would get to 70 or 80, but I think they will. That is not up to me. That is their call.

"So you would have to drop it to about 30 to have an impact. That is my guess."

Dr Peter Brukner, a leading sports physician and former club doctor at Melbourne and Collingwood, said there had to be a limit to the speed of the game.

Given the increased speed of the game, there are more collisions," Brukner said.

"And players are 'better' at hitting each other, not illegally. We have had three bumps that have caused significant injuries. I have some concerns about that.

"There has to be a limit to how fast the game can get? I suspect the AFL is looking at decreasing the number of interchanges available and make people more tired and slow them down.

"Yet they bring in rules to try and speed things up. Nobody likes to see injuries and the AFL cannot afford to have its top players out. It's not good for anyone."

Norton's studies indicate the game has become quicker every season since 2001. The average number of interchanges has risen from about 12 a game per team in 2001 to 36 last season and 45 this year.

"It has evolved to become a faster and faster game with rules introduced to keep the game flowing, to bounce the ball, throw the ball in more quickly," Norton said.

"What you are trying to do now is fatigue players so they can't go as fast when the ball is in play.

"In 2001 you saw a reasonable drop but every year since then it has gone back up again. It is a bit like the stock market; you need an adjustment with a major or relatively minor rule.

"Given fast play is always an advantage, it is an evolutionary driver. Year by year, the speed of the game is going up about 2 per cent.

"My gut feeling for this year is that it has already gone up 1 or 2 per cent, the game is a lot more continuous and rotations are what drive that."

Sydney Swans doctor Nathan Gibbs said the new rules speeding up the game had resulted in more injuries.

"The game intensity is harder," Gibbs said.

"They are playing longer and it is a faster pace."

http://www.heraldsun.news.com.au/common/story_page/0,5478,19161214%255E11088,00.html

Offline one-eyed

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Re: Interchange on chopping list
« Reply #7 on: August 05, 2006, 02:19:58 AM »
The new bench mark
Greg Baum
The Age
August 5, 2006

ONE day not so long ago, Fremantle pre-planned 42 interchanges for one AFL game. When less forseeable factors prompted other movements to and from the bench, the total for the day came to 69.

This is not unusual. AFL statistics show that interchange movements across the league doubled between 2001 and 2005 and have risen steeply again this season.

In the debate about the way AFL football has evolved, the role of the interchange bench cannot be ignored. Originally, it was meant to give coaches flexibility in case of injury.

Then it became a device for creating mismatches. Now it is used to rest and refresh players so that they and their teams last four increasingly more hectic quarters.

Footballers were grudging at first in their acceptance, but most are now converts. A midfielder goes at his appointed time, even if he is running hot. Taggers go with their men, defenders when mismatched.

"Everyone comes off," said David Wheadon, assistant coach at Richmond and a long-time student of the game. "Even the stars come off now." Among last year's premiership-winning Swans, only one, Tadhg Kennelly, played every minute of every game.

The standard criticisms of the modern game are that it is faster and more athletic, but less combative and rugged. Figures made available to the AFL's research committee this week affirm it.

"It shows that the game is more continuous, but is being played at a slower rate," said David Parkin, who sits on the committee. "There's no doubt that the players aren't running as far, but they're running faster and more often. Interchange keeps the intensity up — if you think that's a good thing."

The Western Bulldogs' innovative coach, Rodney Eade, doubts that more sophisticated use of the interchange bench has sped up the game. "I think we've made the game quicker by making better athletes," he said.

"We're still recruiting footballers, but because of sports science, and because they're full-time, we're making them into athletes. We're maximising their strength, and their fitness, and their speed.

"People say the new rules are making the game quicker. I don't think that's the case. I think it's going to get quicker anyway because of what we're doing off-field."

Eade said some of the criticism of football now was visceral and not sustainable. "People say we've got to play like it was in the '70s and '80s; that was great footy," he said.

"But like anything in history, you tend to remember only the better parts. I was supposed to have played in a great side in a great era. But I've looked back and some of the football was ordinary. I think the guys are tougher now than they've ever been. I think they're generally harder at it."

Eade also said hyper-coverage of football now skewed judgements and warped memories. In his playing days, only half of the league was competitive, and games between lesser teams in the mud at Moorabbin or the wind at the Western Oval were rarely screened, for good reason. "You can't walk backwards into the future," he said.

Nonetheless, the AFL is on a never-ending quest to refine the game, and proposals are afoot to modify the size and operation of the interchange bench. One, the hardy annual, is to expand the bench.

Theoretically, the sky is the limit. In American football, a team of attackers will substitute a team of defenders entirely when the ball turns over. In basketball, there are more substitutes than players on court.

Another mooted idea is a limitation on the number of interchanges a team a game, as in rugby league. Eade is apprehensive about that. "If they're going to do that, they've got to have a reasonable number," he said.

"Don't cut it down to nothing. You'd hate to have James Hird, or in my my case Brad Johnson, with a tight hamstring, and you've used all your interchanges, and he rips it off the bone. Where's the duty of care?"

Eade suggested instead of hobbles on bench movements that teams be allowed to name 24 players and use any 22 on the day. This would address the recurring problem of late changes.

He said other changes might have more salutary effect: to disallow marks from backward kicks in defence, for instance, or to reduce the time allowed to a player who has taken a mark from eight seconds to six.

Parkin said the rules committee would not necessarily hearken to coaches. "They have a vested interest. I put my hand up like mad every time they proposed more interchange (when I was a coach) because it made my job easier," he said. "I selfishly admit that. I think I have a more reasonable view of the game now as a non-coach."

Parkin said the league should and would be careful about change because experience had taught that there were always inadvertent side-effects.

Hawthorn's Sam Mitchell has learned to pace his game by coming off for five minutes every quarter. But when injuries to other players made it impossible for him to have his statutory rest last Friday, his game fell away dramatically.

"Everything we change, manipulate or modify ends up with another outcome which we haven't necessarily thought too much about," Parkin said.

For instance, it was unclear whether restrictions on the interchange bench would obviate the risk of injury by slowing down the game, or increase the chance of injury by tiring out players. Nor was it clear whether it would reduce the instance of flooding.

"As the game has evolved, so has the use of the interchange," he said.

"That's helped. It's been necessary in the proportions it has. Whether it has to go further, I doubt it. Whether we have to limit the number of interchanges per game, I would say yes. That would control the intensity of the game, which would help with injuries and the wearing out of players. But others would argue that the players will be worked just as hard, and will be given no rest. So you're going to make them train harder to get fitter because the job they're doing is going to be harder."

Wheadon thinks so. He said any effort to slow down the game by putting a ceiling on interchange movements would be counterproductive. "No matter what happens, the game will get quicker," he said. "The collective weight of training and preparation will mean the game will get quicker."

He likened it to the difference between C-, B- and A-grade tennis. "It's the same game; it just happens quicker," he said. "A few years ago, you might have been 10 metres free to kick the ball. Now it's eight metres. Soon it will be five.

"It's not because one person becomes better, it's because everyone trains to close everyone else down. So you have to produce the same skills in less time and space."

http://www.realfooty.theage.com.au/realfooty/articles/2006/08/04/1154198332091.html